Check the Unsolved and Possibly Solved folders. After posting a request, come back and check if another member has found it. If you're searching for more than one book (or book series), start a new topic for each book or series.ĥ. You can mention when you think the book was published.Ĥ. Tell us what year you read or heard about the book. You can "bump" your topic/ thread (post a comment) every 30+ days, or sooner if you remember more info.ģ. Don't create duplicates of the same request. If you're using the Mobile website, click the "Desktop version" link at the bottom of the page.)Ģ. (Fix a header/ topic title by clicking the small "edit" link after the header - using the full Desktop website. Do NOT create vague topic headers like "Romance" or "YA Fantasy" or "Looking for this book." Threads with vague headers will be CLOSED. GENRE and PLOT DETAILS are mandatory in the header/ topic title. If you don’t find it there, post a description on our UNSOLVED message board.ġ. If you're using the Mobile website Can't remember the title of a book you read? Come search our bookshelves. If you don’t find it there, post a description on our UNSOLVED message board. No disrespect to Guthrie, but you won’t miss out on a whole lot if you decided to mute the in-game music and listen to something else.ĭespite some minor gripes, Nobody Saves the World is an excellent retro action game with razor-sharp mechanics that I highly recommend.Can't remember the title of a book you read? Come search our bookshelves. Jim Guthrie did an admirable job crafting a dynamic soundtrack that changes as you enter different areas of the map, but the lo-fi approach sometimes sounds like hold music. It feels like Drinkbox Studios attempted a dark fantasy style similar to Klei Entertainment’s Don’t Starve, but it lacks a similarly consistent aesthetic. The melee-focused Guard waves his sword around with telekinesis and the rat’s bite is twice the size of his body, but both animations clearly demonstrate where your attack is going to hit. Combat animations keep the direction and range of your attacks clear- but it’s at further expense to the visual style. The smooth animations, thick lines, vivid colors, and goofy character designs are presentable, but it feels amateurish in a way that takes away from the overall experience. The setting and visual design for Nobody Saves the World is somewhat disappointing. Surprisingly, it looks much better when shrunken down. I played this game on a Xbox Series X, mostly on the big screen, but for a short time on a smaller screen using remote streaming. That’s not to say it’s basic the central gimmick of transforming into different creatures adds a surprising level of complexity that encourages multiple playthroughs. Instead of offering an exotic twist on the Metroidvania, this game plays it safe as a top-down action RPG in the style of early Diablo and Zelda games. Nobody Saves the World is the latest title from Drinkbox Studios, the indie game developers behind the Guacamelee games. Niche Gamer checked out the action RPG Nobody Saves The World: Nobody Saves The World Review
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